In the game, I made sure the questions were not too easy but also not too hard so it could be possible to answer. The gameplay however was a bit boring because it was only answering questions (but for some reason some people found it interesting, they were probably being sarcastic). My original intention was to add these bonus's and disadvantages to the wrong and right answers to make the game more interesting but I decided to get rid of that idea because of the fact that it got too confusing that I almost was not able to understand it myself. I did it on a powerpoint (Weirdly, no-one else's uses a computer to play) because I thought that it would be easier to make than a board game but I was wrong, when it came to placing the questions on different pages I was a bit stuck because It was a bit hard to add the right and wrong answers on without actually giving it away like the first one (The first three were wrong and the last one was right).
As a conclusion, I thought that I can improve it to make the game more interactive because the purpose of this was to make a way of learning this without it being reading of a textbook or doing questions and I did not do that. Another improvement I should make is to have more questions because I only had three questions in the questionnaire (if you got them all right) and that isn't much to help learn. One final improvement is to make it more complex because if I had four answers for a questions and they lead to a page (e.g. pg 5,6,7,8), I sometimes just mix up the numbers (e.g. 6, 8, 5, 7) and people can still easily see the answer.
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